This exercise required me to create an animation of the solar system, going through the various considerations of the visual development pipeline. I started by creating primitives to represent the sun, each planet, and several moons. Non spherical primitives were used so that it is easier to see the rotation of the objects in 3D space for the purpose of the assignment. Each model rotates about its axis, each planet revolves around the sun, and each moon revolves around its planet.
Below, you can see a view of the hypergraph editor that shows all of the objects created within the scene. Also, a video of the animation is available below (sorry for the low quality).
