Exercise 3: Lemon Squeezer

Problem

For this exercise, I needed to create a lemon squeezer from a reference image. I was supposed to start with a primitive shape, and end up with a detailed model of the lemon squeezer.

Solution

I started modeling by taking a cylinder, and using the universal manipulator tool to give it a radius of 2, a height of .2, and giving it 5 cap subdivisions. Then, I added a new edge loop around the top edge using the multi cut tool, and extruded the outer face loop by 0.5 to create a bowl. I did this 2 more times to get the height I wanted.

After that, I moved up the center point of the top of the cylinder past the edges, beginning to create the center part of the lemon squeezer. I moved up the next two edge loops to create a rounded central shape. Then, I selected every other line around the central shape, and scaled it inwards to finish the basic shape of the lemon squeezer.

Lastly, I began adding edges and moving vertices to create the spout at the edge of the bowl, and then I changed the model to smooth mode and added several edge loops to make the bottom and upper lips a little sharper.

Pictures

This last image is a wire frame that should give a little insight into the topology. Admittedly the spout itself has a bit of weirdness to it, but the rest of the model is pretty clean.

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