Problem For this exercise, I had to watch 10 Pluralsight lessons from the Automotive Modeling in Maya course, and write a few of the takeaways I had for each one. Solution Setting up Reference Images When setting up both a front and a back reference image, you need to add a new orthographic camera with …
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Exercise 5: NURBS Lamp
Problem For this exercise, I had to create a lamp model from reference using only NURBS curves and surfaces tools in Maya 2019. Solution To start with this model, I began by creating the base using two NURBS cube primitives. I scaled them both down ,with the upper one smaller than the lower one to …
Exercise 4: Desk
Problem For this exercise, I needed to create a desk model from a reference pictures using many of the modeling and mesh editing tools in Maya 2019, including extrude, bridge, insert edge loop, multi cut, etc. Solution I initially started modeling this desk all as one piece, trying to extrude it out from a single …
Exercise 3: Lemon Squeezer
Problem For this exercise, I needed to create a lemon squeezer from a reference image. I was supposed to start with a primitive shape, and end up with a detailed model of the lemon squeezer. Solution I started modeling by taking a cylinder, and using the universal manipulator tool to give it a radius of …
Exercise 2: Solar System
This exercise required me to create an animation of the solar system, going through the various considerations of the visual development pipeline. I started by creating primitives to represent the sun, each planet, and several moons. Non spherical primitives were used so that it is easier to see the rotation of the objects in 3D …
Exercise 1: Primitives
Problem For this exercise, I needed to build a robot model in Maya using only the built in primitives objects in Maya (consisting of the cube, sphere, cylinder, torus, etc. models). Additionally, I was only allowed to scale, rotate, translate, and use the universal manipulator to these primitives. Because of this, I was unable to …